Peppino's pizza tower8/19/2023 ![]() The pizza shield was scrapped, while the pepper pizza was changed to be able to melt ice blocks and give a Screw Attack, before being placed in Refrigerator-Refrigerador-Freezerator. ![]() One development log showed off a pair of power-ups in the form of a pizza shield and a pepper pizza the former would protect the player from a single hit of damage, while the latter would let them reach Mach 4 instantly when running.The shotgun also functioned differently shooting a short Spread Shot instead of a screen-wide blast, didn't entirely replace Peppino's basic grab attack, and allowed him to absorb an extra hit without losing score. Pizzamart got scrapped, but the shotgun was placed elsewhere in the game with unlimited ammo, and the level graphics were reused for Oregano Desert's sublevels. These could then be spent at a recurring "Pizzamart" convenience store chain in the levels, which allowed Peppino to buy the shotgun. Present in the SAGE demo were pizza coins that would occasionally drop from breaking blocks.The transition from Gustavo to Peppino was changed from a comical "Back to Peppionno-uh Peppino!!!" message sliding into view to a flat-out disdainful "back to that guy" screen with the Waddling Head Peppino framed much tinier in the dark under a spotlight, making it that much more hilarious.As of the launch version, however, the Heat Meter is once again fully absent. only for it to be added back to the game anyway, largely unchanged to how it was first depicted. The feature was first announced in a development log video, only for the developer to reflect on how it could bloat the game and immediately scrap it (with the log being reuploaded blanking out the entire segment). Performing well on a level would cause enemies to move faster and develop new attacks (such as Cheeseslimes attacking Peppino with a bat or Forknights using jetpacks to charge forward), but would grant more points when defeated. The Heat Meter was a mechanic introduced in Patreon demos released shortly before the game's release.The concept would later be re-used in the form of the "P-Rank" in the final game. When the latter was removed with the old system, the W-Rank was scrapped along with it. At one point, a "W-Rank" was considered, higher than S-Rank and obtained by having a high combo for the entirety of a level, which was accompanied by a new combo system.When they were redesigned to look more distinct, the mushroom Toppin had the smallest number of changes and his old design would be used as one of his taunts in the final game. The Toppins originally had more basic designs that made them look more similar to each other, with the cheese having legs and the pineapple not wearing sunglasses.They were also originally in pizza boxes before being collected but the final game changes it so they are in cages, likely to make them easier to find.Additionally, one point in development saw the Toppins being used as a defense against Pizzaface during Pizza Time, where they would transform into Sentai-looking Topping Warriors who could be launched at enemies to kill them. ![]() In the final game, the Toppins give you money to open boss battles, and the Tower Secret Treasure is not connected to Pizza Time.
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